Being a 90s kid with a love for Sailor Moon, I was intrigued by the new mobile game, Sailor Moon Drops. Having an addiction to Bejeweled helped pique my curiosity even more. So, one night, I decided that I would give this mobile game a go. My initial thought after a few rounds?
“This game is kawaii as hell!”
While the game is super cute, it’s also an easy concept to grasp. If you’ve ever played a color-matching/item-dropping game like Bejeweled, then you’re perfectly qualified. If you’ve never played one of these games before, it’s a no brainer: the basic concept is to match three or more like pieces to reach a set goal in a limited amount of moves. Match more pieces, you’ll receive special pieces that increase your score in less moves. And because the game revolves around Sailor Moon, the plot follows Usagi’s journey as the Pretty Guardian. Hence the kawaii factor.
Each level offers a different challenge to the game’s basic formula. Some levels are time-based to pass, while some are score-based. After completing a certain amount of levels, you’ll face a foe to move on to the next chapter in the Sailor Moon story. You’ll also encounter new characters, like the Sailor Scouts and Tuxedo Mask. There are other goals you can reach during certain levels, like collecting puzzle pieces, which are a little tedious at times. You can even connect with your friends who are playing. Nonetheless, they’re fun.
And, because it’s a mobile game, it’s rather addicting. But because it is a free mobile game, it offers in-app purchases. These are the most annoying part to any free mobile game, but for this one in particular, it’s almost excruciating. If you run out of lives, you have to wait for about an hour to two hours until your health is fully restored. Of course, you can always pay $5 to obtain gems, which you use to purchase extra hearts. Otherwise you’d better find another activity to work on in the meantime as your hearts regenerate.
While I do enjoy this game, I do have some other qualms with it: for starters, the game takes a long time to load. There’s quite a bit of lag at times, and the game can only be played if you’re either connected to wifi, or your data plan is solid. This means that if you’re in a dead zone, you’re out of luck.
But, out of all these qualms, my biggest beef with the game is how much it interrupts you during a level. While it interrupts with words of encouragement from Usagi, it’s so freaking annoying. When you get on a roll, your progress is paused for a message. When you’re close to the end of the level, your progress is paused for a message. When you’re doing terribly, your progress is pause for a message. It sucks.
Despite all these negative points, I am highly addicted to Sailor Moon Drops. It’s fun, enjoyable, and—most importantly—super kawaii. Being a Sailor Moon fan, I can’t help but love it. So, if you have hours to kill, then I recommend this game.
Do you have Sailor Moon Drops? What do you think of it? Let’s nerd out in the comments below! And rwmember: sharing is caring. If you like this post, then spread the love!
Life was meant to be lived nerdily, so what are you waiting for?